Funny that one can login and claim a monkey, and customize its working environment. In an alternate universe where a version of you wants to make a buck, they'd sell "monkeycoins" that users can earn to get customizations for their monkey (like the fancy couch or a Macbook).
Impressive.
Few problems, after sign-in could not get a monkey until hard refresh, big monkey is flickering like crazy on chrome M3 14", https://monkeys.zip/profile is not working when accessed directly.
Ha! When I was first learning to program in high school, I wrote a 'distributed monkeys-on-typewriters' simulator. I somehow acquired a stack of surplus Pentium 100s that I had running in an unused closet at the school, communicating with each other over IPX. I remember the server had a fun 'Guess-operations-per-second' (GOPS) realtime display.
This is adorably cute, and deceptively fun to follow along with. I particularly like that it shows which monkey discovered a word first, making you want to visit back and see if your monkey found any new words.
One thing I'd like to see is a way to go back from the "Word view" (after you clicked to see details about a specific word) back to your monkey view with the list of words.
Some people would. But that doesn’t mean we should exploit them. I really admire what you’ve made and I think any attempt to cash in would sour and diminish your accomplishment.
Not that art shouldn’t be salable. But not all art is appropriate for monetization.
Maybe get rid of 1-2 character words in the word counter? Seems easy for it to hit things like i or ie etc. I would love to see a counter that ignores those at least
Also the report card section on the Shakespeare progress panel wasn’t scrollable on iOS.
> Maybe get rid of 1-2 character words in the word counter? Seems easy for it to hit things like i or ie etc. I would love to see a counter that ignores those at least
I'm considering that as well, if only to calm my database down a bit
> Also the report card section on the Shakespeare progress panel wasn’t scrollable on iOS.
Second time I've heard that! I have no iOS devices so I can't fix it too easily, but I'll take another look.
I've spent the last few weeks working on the backend, I completely forgot how much work I put into making it able to render enough unique monkeys. Mostly a custom implementation built around THREE.js InstancedMesh to add animations, and support egonomically instancing lots of small types of objects
Looks interesting, but after two (<30s) attempts I gave up trying to figure out what it even is . There’s no about page, there’s some stats that I don’t know the significance of, there’s a blog that talks about improvements… But there’s just no straightforward description of what the heck I’m even looking at besides some fun monkey animations.
Thanks for the feedback! I kinda take it for granted that people are aware of the Infinite Monkey Theorem, but maybe it's not as popular as I imagined! This is basically an art/community experiment project built around it: